<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Time discrepancy]]></title><description><![CDATA[<p dir="auto">Hello,</p>
<p dir="auto">I've got 4 servers running FOP2 currently on version 2.31.29. It’s been brought to my attention that there seems to be a time discrepancy. On the buttons I can see agents on calls for example 4 minutes 30 seconds, on the call queue it shows the same agent on the call for 2 minutes 10 seconds. The call queue seems to be the correct time and the time on the button seems to be incorrect. A colleague will look at flash at the same time as myself his queue time matches mine, which is why I believe this to be correct, but his button might be a completely different time to mine.</p>
<p dir="auto">Our system clocks are syncing against the same server and this behaviour is the same across all our servers running FOP2. Is this a known bug and is there a way to fix this issue. This means our real time team cannot trust how long an agent has been on a call or other break etc.</p>
<p dir="auto">Regards,<br />
Nathan</p>
]]></description><link>http://localhost:4567/topic/3119/time-discrepancy</link><generator>RSS for Node</generator><lastBuildDate>Tue, 27 Oct 2026 06:42:45 GMT</lastBuildDate><atom:link href="http://localhost:4567/topic/3119.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 04 Jan 2023 16:39:09 GMT</pubDate><ttl>60</ttl></channel></rss>